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Spooky Cottage: Maya -> Unity

  • Writer: Kevin Mercer
    Kevin Mercer
  • Dec 17, 2020
  • 1 min read


This is a real time animation made in Unity. The structure was modeled in Maya, textured in Photoshop, then brought into Unity to add some particle effects and lighting. There are also some great Unity post processing effects like a subtle film grain and chromatic abberation. I really love the "god rays" cutting through the fog.


 
 
 

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© 2023 by Kevin Mercer.

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